State of Decay - Xbox 360
The end is here. Life as you knew it has gone to hell after the mother of all zombie outbreaks. Now you and the few scattered survivors must band together to survive and rebuild in a 3rd-person action game set in a dynamic open world. You choose where to make your stand, designing and fortifying your home base, performing daring raids for food and ammunition, and rescuing other playable survivors with unique talents.
The first 15 hours or so were very fun - I quickly fell into the story and developed routines for navigating the map and getting things done. I like that your actions require some forethought and strategizing, and if you don't play smart there's probably going to be consequences for that. Fair enough.
But at some point after those 15 hours or so, when I started to get missions and whatnot for the rest of the map outside of the church, things went downhill from there. First of all, there are way too many missions being thrown on top of me at once, to the point where I simply do not have time to complete them all and will lose access to at least a few of them. Within the span of a very short time period, I got 3 infestations, two Eye in the Sky missions, 3 "Aid Survivor" missions, Save Jacob, two feral hunts, get Doc, build sleeping quarters, and a few others I'm forgetting. On top of all that, I still have to hunt for resources and keep zombie population in check. Outposts help a lot with the hordes, but when you're venturing off the beaten path and suddenly surrounded by 2-3 hordes that keep circling around you because they KNOW you're there, there's nothing for it. Hide in a bush and wait for an escape route to open, but while you're waiting, even more things are being piled on top of you and you're losing time to get to other missions.